Now this is what I am talking about. If you are going to produce consumable content, then you really need to apply and thing about not just the content, but the window and the interactions that someone will have with it. The folks at Bonnier have my utmost respect, and even in this piece towards how they are doing the iPad app for Popular Science, I’m learning a good bit more about what’s possible, and what’s engrained, towards reading and interactive experiences.
See the video here: Mag+ live with Popular Science+
As a side note, the design that I’ve had in pocket for MMM leans on the learning from this. Need to get on board with finding a developer, and making this happen.